No Good Idea Goes Unpunished … Cold Lead and Hot Sheep … I Warp, Therefore I Am …

AirWarrior(It has been a long while since I burned out the barrels of a keyboard on anyone. Or anything. And I find that I started to miss it. Few things soothe the soul like loosing a good screed on the masses. And in these times, there is plenty to discuss, debate, and disembowel. So I’ll start with something unimportant, in the global sense; yet as vital as the discovery of Fire to the gaming world. The death, the prolonged Death actually, of a game called Air Warrior.)

I first found Air Warrior in 1987, from an article in MacWorld magazine on the newest and hottest games. I always had a love of World War II equipment. My Dad and I used to watch “Twelve O’Clock High” whenever it came on TV. The current crop of “simulation” games for the Mac at the time was sadly lacking. The graphics were fine. Or as fine as you can get on a 512×384 black and white screen. Which is something like trying to make sandcastles with a bedpan.